Development InfoGame: Crysis 2
Engine: CryEngine 3 Genre: First Person Shooter Development Time: 24 Weeks Game Mode: Single-Player Mission |
Responsibilities
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Thesis - Rise and Fall from Jackie Huchel on Vimeo.
Thesis Overview
Vertical space and combat in FPS games immerse gamers in a large space with varying heights for advantageous points against quick, reactive enemies. I chose to explore the challenge of creating combat in a vertical space and outlining best practices. My research explored both various first-person shooter games that emphasized vertical gameplay through level construction, enemy placement, and AI paths.
Methodology Summary
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Results
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